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Douglas F Shearer

Posts Tagged with blender 3d

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Blender 3D on an Apple Macbook Benchmarks

After reading a Blender benchmarking, I decided to benchmark my new Macbook to compare to the other results.

I tested my Macbook and my flatmate’s Dell PC, just to give a comparison. The specs of these was as follows:

  • Dell – Intel P4 2.4Ghz HT, 512MB DDR 400. Windows XP Home SP2.
  • MacBook – Intel Core Duo 2.0Ghz, 512MB DDR2 667. Mac OS X 10.4.6.

For each build/machine two test were run, one with multiple threads off, and a second test with multiple threads turned on. This is a new feature which is part of the new render pipeline 2.42.

First up, the Dell running with Blender 2.42 RC 1" – One thread- 2:12. Multi threads- 2:13. (All times in M:SS format)

Next up I benchmarked the Macbook running the OS X PowerPC version of the Blender 2.42 RC1 release, requiring the use of Rosetta to translate the PowerPC instructions to Intel instructions. Times – One thread – 4:37. Multi threads- 3:22.

Lastly I benchmarked an Intel native version of Blender on the Macbook. This is a rather old build from around March. Some of the UI isn’t working as well as it could currently, with menus requiring you to hit F9 (Expose All Windows) twice to get them to render. Times – One thread- 1:37. Multi threads- 1.15.

As expected, the render times for the Intel Version were much faster than the PowerPC times. The times for the Dell were probably hindered by the fact the Windows renderer is known to be much slower than the Linux and OS X versions. I’ll try the linux version on the PC tomorrow, and Windows and Linux versions (If a live-CD exists yet) on the Macbook.

If anyone can point me in the direction of a newer Intel build, that would be greatly appreciated.

 
 

December 9th 2005

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More Blender

After my ‘success’ with Blender yesterday evening, I had another play tonight, producing a hill landscape, and a rather tasty looking gingerbread man. I’ve just finished this die, which is also my first colored work. Click on the image to get the big version.

 
 

Blender 3D

You might remember me mentioning an open-source app called blender 3D, well today I finally got round to giving it a shot. My previous experience of 3D apps was limited to playing around with Maya, not really doing that much. Following one of the tutorials in the Blender 3D Wikibook I created this:

I won’t be giving DivineError a run for his money anytime soon, but it’s a start!

Had my first of two exams this week, Astronomy. Seemed pretty easy to me, but we’ll see what the results say!

 
 

First Exam

Had my first August exam today, went really well. I think all the work I did for building this site helped me out on at least the SQL and XML front. Computer Science down, maths tomorrow! Woo! :-/

Cycled up to the exam today, and cycled back, both times I had large coughing fits upon stopping. Maybe time to go to the doctors I think. Been two weeks off the bike now, but I haven’t had any of last weeks fevers again thankfully

Downloaded a free open source 3D modeling app today called Blender 3D. Works on WIndows, OS X and Linux, so something for everyone. The 5 minutes I played with it it seems similar to maya in terms of controls. Will play around with it more when I have time, but expect some 3D artwork soon.